Attendees joined us on October 23 for our annual OTT conference, offering the latest research on shifts in the TV and video landscape, viewer behavior, and cross-platform measurement. Industry experts discussed trends in viewing habits, advertising innovations, and predictions for 2025. Attendees also had the opportunity to participate in discussions and network with industry peers over breakfast, lunch, and the cocktail reception.
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Immersive technologies, including augmented reality (AR), virtual reality (VR) and mixed realities (MR), are expected to become increasingly important in advertising. These technologies create extended realities (XR) that enhance consumer engagement and provide new opportunities for marketers. While the fully immersive “metaverse” is still in development, platforms like Fortnite, Roblox and Zepeto already provide touchpoints where consumers connect physical and virtual realities.
Despite the potential of immersive technologies to transform advertising, there are challenges in effectively deploying them within communication strategies. Limited knowledge on how to use specific technologies or combinations of technologies to achieve different promotional objectives, siloed research on AR and VR applications, and the infancy of these research areas are some of the key challenges. This special issue of the Journal of Advertising Research addresses these challenges and provides insights into the future of immersive technologies in advertising.
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Explore the latest findings from the ARF Attention Measurement Validation Initiative. The phase two report is a comprehensive examination of various attention measurement methods used in creative testing. It concludes with reflections on the challenges of attention measurement, as well as some suggestions for advertisers on how to choose and evaluate attention measurement providers.
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Current existing methods used to calculate reach and frequency of a campaign or media schedule are known to have deficiencies in measuring cross-device ad exposure. Restrictions to protect digital privacy complicate cross-platform exposure measurement even further. Multiple global research organizations have turned to a concept known as “virtual people,” to overcome these limitations in order to produce aggregate reach and frequency estimates. This report by the ARF Analytics Council provides a foundational overview of VIDs for a broad audience, providing ARF members with a stronger understanding of this vital topic.
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